Minumum raise after 16+ 1C
#1
Posted 2009-October-23, 06:08
1♠ - ?
IMPs, vul.
1♣ was 16+, 1♦ negative.
1♠ limited to 19 (else 1♥ to show 19+) & either 5+ or canapé minor.
Should responder consider raising with
♠K985 ♥T64 ♦543 ♣983 ?
If not, give me a sample minimum. Would it be different if 1♠ guaranteed five?
#2
Posted 2009-October-23, 07:56
#3
Posted 2009-October-23, 08:04
With the methods in use it still looks pretty normal to raise. Finding the fit may be all that partner needs to have a really big hand. There is still a 3♠ invitational raise for stronger hands.
Paul
#4
Posted 2009-October-23, 08:54
2D-good raise
2S-bad raise
If my choice is raise or pass, I'll pass reluctantly.
#5
Posted 2009-October-23, 09:18
bed
#6
Posted 2009-October-23, 10:57
jjbrr, on Oct 23 2009, 10:18 AM, said:
I agree. This is a simple raise with 1 trick and 3-4 trumps. Otherwise, responder bids 1NT with 2nd negative 0-4 and no trick. I don't think the 1♠ bid is limited to 19 pts in this Precision auction.
Anderson - Wei and Radin - Wei (Kathy) used this approach and I still do after 10 years.
C3: Copious Canape Club is still my favorite system. (Ultra upgraded, PM for notes)
Santa Fe Precision ♣ published 8/19. TOP3 published 11/20. Magic experiment (Science Modernized) with Lenzo. 2020: Jan Eric Larsson's Cottontail ♣. 2020. BFUN (Bridge For the UNbalanced) 2021: Weiss Simplified ♣ (Canape & Relay). 2022: Canary ♣ Modernized, 2023-4: KOK Canape.
#7
Posted 2009-October-23, 11:48
But in the context of 1C-1D, 1H 19+ it makes more sense for 1C-1D-1S to be a multiple-meaning bid....not just spades.
1C-1D, 1S-1N-asks
2C-5-card clubs
2D-5-card diamonds
2M-4M, 6 unspecified minor
3m-6-card minor
for example, along with
1C-1D,
2C-5/4 or 4/5 majors
2D-unspecified 6-card major
2M-5M, 4m
2N-minors
etc.
In the problem we've been given, however, 1S denies 19 HCP and we only have the option of raising or passing. We're not dealing with an unlimited opening hand where we absolutely have to bid again. So the question is whether raising will get us too high (if opener invites or bids game) or whether by passing we'll miss out on too many games.
#8
Posted 2009-October-23, 12:24
There are lots of hands where game is quite good. For example:
♠AQxxx ♥xx ♦AKQxx ♣x
♠AQxx ♥x ♦KQJxx ♣AQx
♠Qxxxxx ♥x ♦AKxx ♣AK
♠Axxx ♥KQx ♦AKQxx ♣x
Of course, it helps to have an alternate way to raise with a really max hand (i.e. four trumps and a seven-count) but those hands can afford the three-level and are what 3♠ (any maybe 2NT) is for.
a.k.a. Appeal Without Merit
#9
Posted 2009-October-23, 12:30
straube, on Oct 23 2009, 12:48 PM, said:
The opponents will make a partscore on this auction a pretty substantial amount of the time, so -50 or something isnt the end of the world. If OP can't raise spades here with a bad hand, then missing games isn't a concern either, as the hands are so well defined after a raise at this point it shouldn't be too hard to determine when to pass and when to game try or bid game, but only because the provided methods are very limited. The concern here is bidding enough to shut the opponents out but not having partner get too excited, which is impossible given the methods.
bed
#10
Posted 2009-October-23, 14:37
Edit: I had this exact hand in a tournament recently playing this system except 1S was 5+.. I raised at MP and my partner game tried and we went down 1 lol.
#11
Posted 2009-October-23, 14:56
#12
Posted 2009-October-23, 15:18
My hope is that opener is less likely to have a real 5-5 /6-5 since opps didnt bid.
For instance, he doesn't like being used as a human shield when we're being shot at.
I happen to think it's a very noble way to meet one's maker, especially for a guy like him.
Bottom line is we never let that difference of opinion interfere with anything."
#13
Posted 2009-October-23, 20:44
` - with our pistols and swords and sticks - ' shouted the Rat.
` - and rush in upon them,' said the Badger.
` - and whack 'em, and whack 'em, and whack 'em!' cried the Toad in ecstasy, running round and round the room, and jumping over the chairs.
#14
Posted 2009-October-24, 03:46
jjbrr, on Oct 23 2009, 10:18 AM, said:
When you play symmetric relay, it makes sense to drop the structure on as many auctions as possible, once you 've done the hard learning yards -- not that hard really.
1♥ as 19+ stuffs hearts somewhat. We bring them back via
2♣ = Aspro, hearts & another, could be canapé
2♥ = 6+, 16-18
Relay is good to pickup the 19+6 games and slams, ideally right-siding and keeping the strong hand unknown.
After 1♣ - 1♦ - 1♥ - 1♠ (0-4)
opener can nestle in 1NT and other auctions are clearer too.

Help
