32519, on 2012-January-03, 13:25, said:
The BBO Forums are littered with all sorts of systems. Some deal with improvements on existing already widely recognised systems. Others deal with the development of new systems. The Non-Natural System Forum in particular is crammed with all sorts of interesting ideas for building new systems around. However at the end of the day, how much of your results at the table can be ascribed to the system you are playing?
Consider the following –
1.) In top flight tournaments you have to provide your opponents with a copy of your CC. They normally are given sufficient time to study it before the commencement of the actual match itself.
2.) Top flight players inevitably have agreements on how to deal with strange systems or they are able to reach agreement quickly after studying their opponents CC’s.
3.) During play all artificial bids still need to be alerted. So how much was the gain for using a fancy system? Inevitably a huge amount of effort was dispensed in developing a new system.
4.) There was a thread recently where the majority seemed to agree that good declarer play and good defensive play will ensure above average results in any tournament.
5.) Bidding wasn’t regarded as important as point 4 above.
6.) Many controlling bodies e.g. ACBL outlaw many of these fancy systems anyway.
Which brings me back to this threads primary question: How much did you gain from developing your own unique Non-Natural System?
Bill Gregg (in Michigan) and I have taken the system outlined below to BBO and five ACBL regional tournaments (4 times the New Years Regional alternating between Charleston, SC and Myrtle Beach, SC). It conforms to the ACBL GCC. Much of it needs alerting, but none of it is so off the wall that it will shock experienced opponents. Thus, I concede your points #1 and #2. You do not even need "top flight" opponents for you to be correct on these points. Most players in the class with ACBL Silver Lifemasters or better can handle nearly anything a system compliant with the ACBL GCC could throw at them. If the system design considers regulatory authority, point #6 is moot.
#3: Opening hands (especially, preemptively) that were passed at the other table(s) will present your opponents with challenges others in their seat do not face. If you can do so without facing excess risks, this can work in your favor by forcing opponents to make decisions others with their cards did not face. Each unusual decision is an opportunity to make a mistake. Even very strong pairs will sometimes stumble.
#4: Better defense—especially, partnership defense—always tells, no doubt. Better declarer play also tells, but usually less so. Bidding an unusual system designed to steal hands may sometimes dull those advantages. If I'm declaring 1NT undoubled on a hand where my opponents have a vulnerable game, I really do not care if they put me down four or five rather than only the two or three tricks by which my partner and I may have defeated them if we switched seats after the auction. Since our teammates got to open rather than deciding what to do over my 10-14 HCP 1NT opening (or weak 2
♣ opening), we'll come out even or ahead more often than not.
#5: This is surely true when bidding methods are similar and you are talking about ability to bid sound yet difficult to bid games and slams (while being better at avoiding unsound ones). With unusual systems, very light openings and increased preemption create obstructions that may have opponents defending when they SHOULD be declaring (or declaring the wrong contract when they SHOULD have swung the ax before defending). Every "in your face" auction forces unusual choices absent from the other table(s). Pairs CAN win hands in the auction. Systems that threaten to win hands in the auction by stealing (or just bidding to the limit, quickly) put intense pressure on the opponents. Pressured opponents facing unusual decisions on limited information are more likely to choose a sensible (but wrong) option than similarly capable players operating inside their comfort zones.
Remember how effective Bergen-Cohen were just by opening lighter, preempting more, and applying fast arrival more extremely than most of their opponents? A system DESIGNED to create MORE "in you face" auctions exploits those same advantages to an even greater extent.
Here's an example of an unusual GCC compliant bidding system that achieves the above competitive advantages while retaining effective constructive bidding. The natural 10-14 HCP 1NT opening is particularly frequent AND particularly difficult to defend. The weak 2
♣ opening is similarly difficult—much more difficult to bid over than "Pass". Opponents should probably compete aggressively over both the 1
♣ (especially) and 1
♦ openings. Both are near their bottom limits MUCH more often that they are strong. Yet, entering a live auction over 1
♣ (alerted as 11-37 HCP, Conventional, Forcing for one round, likely to be a minimum range minor suit one-suiter [suit unknown] or a major-minor two-suiter with greater length in the major [both suits unknown]) does not give most folks a warm, fuzzy feeling without good shape and useful tickets. On the other hand, passing may thrust your partner into the balancing seat at the two level unaware that YOU hold a 13 count with 4-card support for his 5-card suit. I'm glad that most (OK, all) of my opponents do not bid like Bill and I do.
MoTown Minors System Sketch:
- 1NT opening: 10-14 HCP balanced
- 1
♣ openings: Conv., 1RF, 11+ HCP, 19+ HCP if balanced
- 1
♦ openings: Conv., 1RF, 15+ HCP, 15+ HCP if balanced
- 1
♥ & 1
♠ openings:11-20- HCP 4-card suit, one-suited or two-suited
- 2-suit openings: 5-11 HCP 5-6 card suit, one-suited or two-suited
- 2NT opening: 11-15 HCP, minor suit two-suited
- 3NT opening: solid 7-card suit, no side suit entry
- 3
♣-5
♦ natural suit openings preemptive
- Other openings: special case slam tries
- All 3-suited hands open either . . .
. 1
♣ (11-14, 18-20, or 24-26 HCP) or . . .
. 1
♦ (15-17, 21-23, or 27-34 HCP)
. Sort them out from each other and the big balanced hands in the rebidding
- Notrump ranges are . . .
. 10-14 (open 1NT)
. 15-18 (open 1
♦ and rebid 1NT)
. 19-22 (open 1
♣ and rebid 1NT)
.. Same systems on over all three 1NT bids
. 23-24 (open 1
♦ and rebid 2NT)
. 25-26 (open 1
♣ and rebid 2NT)
. 27-28 (open 1
♦, first rebid 2C [nominally 3-suited], and second rebid 2NT)
. 29-37 (open 1
♣, first rebid 1S [nominally 3-suited], and second rebid 2NT)
.. Same systems on over all four 2NT rebids
.. Opener may make "impossible" responses to Stayman or Jacoby with 31+HCP
Problems encountered:
- 1
♣ opening vulnerable to preemption when responder has about 8-12 HCP
- 1
♦ opening vulnerable to preemption . . . about 4-8 HCP
- 11-14 HCP 3-suiters often preempted before opener's 1S "3 suits" rebid
- 1
♦ openings on 15-18 HCP balanced sometimes get preempted before the 1NT rebid
- We sometimes reach good contracts I do not make because I too often don't count
- Doubling 3-level preemption over 1
♣ or 1
♦ can create big (+ or –) IMP swings
Successes:
- The 10-14 HCP 1NT opening is difficult to defend
. Defenders need to be in the auction against frequent 10-11 HCP openings
. Defenders should respect 13-14 HCP openings
. 12 HCP openings may fall into either of the above camps
.. By the time defenders know what's happening, we've found a spot or . . .
. . defenders have entered the auction and they (one or more of) . . .
. .. are unsure how high to go when they own the hand
. .. have rescued a 10 HCP opener while concealing its weakness
. .. have stepped into a trap when responder is almost invitational
. . defenders have clobbered 1NT undoubled and missed their game
. . we've slipped into two of a suit (down a trick or two) versus . . .
. .. the defenders' missed game . . . or . . .
. .. the defenders' partscore that would score better
. .. defenders play game making slam
. .. defenders bid past a sound game seeking slam and go down
. .. defenders wrong side a contract and make one less
. .. defenders find their spot and there's a par result
- The weak 2
♣ opening often creates favorable swings in team matches
. Especially effective with 5 clubs and 4 cards in a major suit
- Showing 18-22 HCP balanced hands with 1NT helps invitational range responders
- Showing all 23+ balanced hands at the 2-level is an advantage in slam auctions
- 1
♥ or 1
♠ openings with a primary suit elsewhere can yield big swings
. Opener plans a canapé rebid into the primary suit
. There is a misfit
. A defender overcalls 1
♥ or 1
♠ with two (or more) of opener's primary suit
. Opener converts responder's positive double to penalty
. It gets worse for the opponents if they try to run
- Three-suited hands do not clutter and complicate other bidding sequences
We play test on BBO, but usually in ACBL Speedball tournaments to get reliable opponents.
We want steady play test opponents. Our BBO IDs are JmBrPotter (me) and WGregg (Bill Gregg). We're on US Eastern Time (same as Atlanta, DC, New York and Totonto). Contact me via e-mail to "ClioBridgeGuy>at<att>dot<net" for a system book copy or to arrange BBO matches.