WesleyC, on 2015-July-30, 00:24, said:
Yeah, good point. Aces are extremely important when defending against high level contracts.
I can easily plug a different metric for HCP into the sim and see if it makes a difference.
What about Aces = 4, Kings = 2, Queens = 1 and you need 8 points to reopen?
You have put a lot of effort into this.
I am going to set out my remaining concerns, and these are all, imo, connected with the inherent problems doing sims on these situations, and not aimed at criticizing your efforts. I just think that the tools we have aren't sufficiently sophisticated.
While I think your idea of assigning different values to the A/K/Q are a step in the right direction, no single metric will do.
I looked at your sample hands. On quite a few partner held diamond values and length. I may be kidding myself, through my desire to have double mean what I want it to mean, but my view is that partner stays fixed on those hands, and doesn't make the 'obvious' penalty double, precisely because while obvious, it isn't penalty
Having a single metric for partner to reopen means that we lose the ability to defend undoubled whenever partner hits the metric even tho irl passing is the sensible action. It's analogous to 1
♥ (4
♠) when we hold KQ109 in spades and no other high card. We can't double because double invites partner to pull with shape.
Another concern is the 5
♦ action. Iirc, you swung from the 'too weak' minimum of KQ10 eight to 8+ in the suit and 12+ Hcp.
That 12+ hcp eliminates from your sample a myriad of hands on which most would bid 5
♦: hands such as xxx x AKQxxxxxx void.
The result of giving the 5
♦ overcaller a powerful hand in terms of hcp is to significantly increase the likelihood that 5 or even 6
♦ will make. The result is that in your example of 100 hands, there were a large number on which we need to bid 5
♥ as a save, rather than to make.
I am not saying that any of your sample hands wouldn't bid 5
♦. I am saying that you have arbitrarily and inadvertently skewed the sample in favour of hands where 5
♦ makes, while also increasing the relative frequency of hands where 5
♥ fails. You have, imo, caused the sample population to contain relatively few of the critical hands on which no 5 level contract makes.....and on ALL such hands, passing 5
♦ is the clear winner.
Thus it is no surprise that, having removed from your sample many hands on which passing is correct, you are left with a sim that suggests that passing is wrong.
The problem is almost insoluble. Lower the hcp constraint on the 5
♦ bidder and you increase the number of 5
♦ bids on hands on which most players would find another call. Increase the constraints and you get the problem I just described.
The only solution that I can think of is to lower the constraints for partner's reopening, lower the constraints for the 5
♦ and then so an eyeball evaluation, with all of the subjective problems that that creates.
Anyway, if nothing else I think this exercise is a very good illustration of the power and the limits of simulations in competitive bidding situations, and I thank you for the effort.
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari