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When opopens weak 2 And you have a strong hand?

Poll: What will you bid? (28 member(s) have cast votes)

What will you bid?

  1. Pass (3 votes [10.71%])

    Percentage of vote: 10.71%

  2. Dbl (1 votes [3.57%])

    Percentage of vote: 3.57%

  3. 3 Diamonds (7 votes [25.00%])

    Percentage of vote: 25.00%

  4. 2NT (17 votes [60.71%])

    Percentage of vote: 60.71%

  5. Other (0 votes [0.00%])

    Percentage of vote: 0.00%

Vote Guests cannot vote

#1 User is offline   zasanya 

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Posted 2008-April-15, 08:31

Scoring: IMP

Dealer your RHO opens 2

What will you bid?

EDIT: 1NT should be 2NT and 2 should be 3

[[moderator edit... poll options 1NT changed to 2NT, 2D changed to 3D ]]

This post has been edited by inquiry: 2008-April-15, 16:58

Aniruddha
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#2 User is offline   jtfanclub 

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Posted 2008-April-15, 08:37

zasanya, on Apr 15 2008, 09:31 AM, said:

What will you bid?

Something sufficient, I should hope.
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#3 User is offline   Codo 

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Posted 2008-April-15, 08:37

maybe, just maybe rho opens 1 Spade? But no, this is no weak two.

But two insufficent bids as a choice is a little too much for me.
Kind Regards

Roland


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#4 User is offline   zasanya 

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Posted 2008-April-15, 12:28

Sorrry for messing up but 1 Nt should be 2NT and 2 shouldbe 3 .
Dont know how to edit poll. :(
Aniruddha
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#5 User is offline   TylerE 

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Posted 2008-April-15, 12:38

Assuming I'm playing with someone who knows how to balance, pass. This is NOT a strong hand over a preempt. It's a decent hand. If forced to bid, 3. 2NT should be more like a good 16 to a bad 19 for me.
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#6 User is offline   jdonn 

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Posted 2008-April-15, 12:42

2NT wtp? Pass = please miss game, 3 = please go for number (2NT sometimes too but it's lower, more accurate, and no trump stack against us).
Please let me know about any questions or interest or bug reports about GIB.
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#7 User is offline   han 

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Posted 2008-April-15, 13:05

jdonn, on Apr 15 2008, 01:42 PM, said:

2NT wtp?

Josh, you pulled out the cabbage by its roots, I completely agree.
Please note: I am interested in boring, bog standard, 2/1.

- hrothgar
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#8 User is offline   jtfanclub 

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Posted 2008-April-15, 13:13

jdonn, on Apr 15 2008, 01:42 PM, said:

2NT wtp? Pass = please miss game, 3 = please go for number (2NT sometimes too but it's lower, more accurate, and no trump stack against us).

um, I'd say going for a telephone number qualifies as a problem.

I am not yet convinced that this hand is strong enough for a 2NT call. I don't think A8x qualifies as a double stop (which I like to have for an understrength 2NT call). While I can make up hands where partner will pass the 2 call and yet we have game, I think it's very unlikely. I think it's more likely that partner will take me to game when it's not there.

Is this really a wtp?
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#9 User is offline   skjaeran 

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Posted 2008-April-15, 13:55

Agree it's not perfect. But this is an automatic 2NT for me.
Kind regards,
Harald
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#10 User is offline   whereagles 

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Posted 2008-April-15, 14:55

If you want to bid, 2NT is ok. Still, there's no rush to do it, as pard is short in spades and will balance if he's got points.
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#11 User is offline   jdonn 

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Posted 2008-April-15, 16:01

jtfanclub, on Apr 15 2008, 02:13 PM, said:

jdonn, on Apr 15 2008, 01:42 PM, said:

2NT wtp? Pass = please miss game, 3 = please go for number (2NT sometimes too but it's lower, more accurate, and no trump stack against us).

um, I'd say going for a telephone number qualifies as a problem.

I am not yet convinced that this hand is strong enough for a 2NT call. I don't think A8x qualifies as a double stop (which I like to have for an understrength 2NT call). While I can make up hands where partner will pass the 2 call and yet we have game, I think it's very unlikely. I think it's more likely that partner will take me to game when it's not there.

Is this really a wtp?

Yes I maintain wtp. I like to have a double stop too. I also like to catch a lot of green lights on the way to work, but I don't just turn around and go home at the first red light. In other words, you have to bid what they gave you. Or as han might say, better to eat rotten cabbage than starve to death.

Why does partner have to be short in spades? If he holds three spades, bye bye game.
Please let me know about any questions or interest or bug reports about GIB.
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#12 User is offline   helene_t 

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Posted 2008-April-15, 16:12

2N but I wouldn't blame p for any of the other choices in the poll.
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#13 User is offline   kenrexford 

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Posted 2008-April-15, 16:16

Sometimes I wonder if some folks ever overcall 2NT. This seems automatic.

You don't get AQx as a stopper and 11 more HCPs, with all kinds of 10's and 9's, all that often.
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#14 User is offline   jtfanclub 

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Posted 2008-April-15, 17:08

jdonn, on Apr 15 2008, 05:01 PM, said:

Why does partner have to be short in spades? If he holds three spades, bye bye game.

Well, again, I can certainly draw up hands where partner has three cruddy spades, not enough points to balance, and still make game. But I gotta think that three cruddy spades is a heck of a negative for game purposes. If he has KJx or the like, well, maybe he'll get to bid the NT. I'd like that.

I mean, isn't that the theory? If you're short a point on the NT minimum and partner is short a point on the NT balance, you should be just short of game. Since you know you're going to be getting bad splits if your partner has three spades, I would think 24 hcp isn't going to cut it.

I guess the question is, would you balance with:

Jxx
Axxx
QJx
ATx

If that's a balance, then what are you worried about? If it's not, well, I can understand sticking your neck out a little.
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#15 User is offline   655321 

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Posted 2008-April-15, 17:24

jdonn, on Apr 15 2008, 01:42 PM, said:

2NT wtp? Pass = please miss game, 3 = please go for number (2NT sometimes too but it's lower, more accurate, and no trump stack against us).

Agree with this.
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#16 User is offline   gwnn 

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Posted 2008-April-15, 17:57

evil liar. 2NT.
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#17 User is offline   neilkaz 

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Posted 2008-April-15, 17:57

This is not the clear cut 2NT for me as it is for some, but I'd probably bid it anyhow since my stopper is Axx and if I hold up to the 3rd round I may be able to shut out the if the weak 2 opener lacks a quick outside entry. Also once I get PD may have something to help the D's run and we may just scramble 9 tricks assuming he's carried on to 3NT. Also, I have fine support if PD has 5 of them and that's where we belong.

Bare min 2NT for me .. neilkaz ..
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