Posted 2004-June-10, 18:13
agree w you all, that last postage was not in good health ! lol
hoping more readable
1C-1S-1NT
2C inv or more check back, only on H 4 investigation, 3 steps
2D weak or strong check back, only on H 4, 2 steps
2H : 55 M, weak
2S inv relay (or slam) for 2N min/ others max.
2N-3C : min 6+, weak or slam.
3m : good six cards, inv
3H : AKQxxx in C or D
3S : AKQxxx in S
1) weaks hands
Pass : no M 5, no m 6.
2H............................. 55 majors
2D-2H(H 4)-Pass......... 54 majors
2D-2H(H 4)-2S............ S 5+ no H 4
2D-2S-Pass................ S 5+ with or no H 4
2N-3C-Pass or 3D....... C 6+, D 6+, S 4
2) invitationals hands (limits in my words)
3S : AKQxxx no side entry
3H : AKQxxx minor no side entry. if 3S relay : 3N = C, 4C = D
3m : good six cards minor (HHxxxx) and something else by force.
2S : no M 5. Then 2N mini/ others maxi (3N in fact in 90% appening)
2S-2N-2m : bads 6+ (5 perhaps) to not play in 2NT
2C with S 5+, and H 4+ or not. 2S = H 4 max, 2H = H 4 min, 2D others.
2C-2S FG. Resp is able to use strongs bids after 2C (2N & more)
2C-2S-4H for play. 2C-2S-4D transf for 4H.
2C-2D-2H : 55 major inv. 2C-2D-2S : S 5+ inv.
2C-2H-Pass : 54 major. 2C-2H-2S : S 5+ no H 4
2C-2H-3D : H 4+ fit inv or slamish. op then : 3H mini/3S maxi.
w 55+ major inv, responder on 2C-2H can bid 3D or (reds) go directly to 4H.
3) game and more hands
3N, 4S : directs games.
2N-3C-3H ©, 2N-3C-3S (D) : min 6+ slamish, for ctrls (cues for slam)
2N-3C-4C ©, 2N-3C-4D (D) : min 6+ slamish, RKCB w first step minimum.
[1C-1S with S 4 and D 6+ slam is not very usual ! but poss in this sys]
2S and then 4C is gerber. 4N quantitative is not in the sys.
2D-2H-4H : 54 or 55 majors, game.
2D-2H-3N : S 5 no H 4, game
2D-2S-3N : S 5 w/no H4, game
2D-2S-3D : S 5 & H 5, game
2D-2x-2N : S 5+ & C 4+, slam
2D-2x-3C : S 5+ & D 4+, slam
2D-2x-3H : S 6+, slam
2D-2x-3S(H), 4C, 4D : local void with S 6+, slam
2C then 2N and more.
4) 2C and strongs bids
3N, 4H, 4S : for play
3S : void/single in C, game or more
3H : S 5, slam
3D : H 4+ fit inv or slam, if op no H 4 : 55+ major slam.
3C : void/single other than C, game or more
2N : shape relay, game or more
5) 2N relay for shortage : helping in choice of game (avoid 3NT
with common shortness for minor game or moysian major one)
and eventual slam in minor. after 4C & 4D are fixing minor trump
and RKCB with first step mini (for minor or NT slam)
the machinery is all in first opener response of is shortness :
3C = short S, 3D = short H, 3H = 4333, 3S = short D, 3N = short C.
an ugly bid (short in H 4 for exemple) = exotic shape 5422.
1C-1S-1N-2C-2D-2N-3C : 2335
...............................3D : 3235
...............................3H : 3334
...............................3S : 3325
...............................3N : 2245 (ugly)
1C-1S-1N-2C-2M-2N-3C : 2434
...............................3D : 2425 (ugly)
...............................3H : 3433
...............................3S : 3424
...............................3N : ----- (ugly)