Hi all,
I am trying to define better and better strong club (16+) overcalled sequences, so here are 3 questions related to opps preempting at the 3 level.
In the version we play, 1NT opening = 10-12 bal , 13-15 bal are included in 1D opening, so the minimum strength for a balanced 1C is 16.
Thanks all !!
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CASE 1
1♣-(3Y)- ?
I know double shopuld not be playted as penalty nor as simple "cardshowing".
However, I have see 2 different approaches:
1) negative double as takeout major-oriented
2) "thrump double" à la Bergen, stopper asking )especially useful when preempt is in spades)
Which one do you recommend ?
Also, what should a cuebid mean ?
----------------------
CASE 2
1♣-pass-1♦(0-7)- (3Y)
?
What should double be here ?
Also, what should a cuebid mean ?
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CASE 3
1♣-pass-positive suit response- (3Y)
?
"Positive response" here is 1H/s or 2C/D showing 5+ cards and 8+ hcp.
What should double be here ?
[Broken Record] = what should a cuebid mean ?
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Precision: 1C-(3Y)- Dbl Thrump dbl or major-oriented takeout ?
#1
Posted 2004-June-26, 14:27
"Bridge is like dance: technique's important but what really matters is not to step on partner's feet !"
#2
Posted 2004-June-28, 01:28
Hi Tiger!
Read about "Meta overcalls" here in forum. I will answer by examples:
1.
1♣ - (3♠) - ?
dbl: ♣ or ♦ or bal without ♠ stopper
3NT: to play
4♣: RF, ♣+♥
4♦: RF, ♦+♥
4♥: to play
4♠: slam try, 5+♥, unbalanced
4NT: slam try, ♣+♦
2.
1♣ - (p) - 1♦{negative} - (3♠)
?
dbl: ♣ or ♦ or bal hand without ♠ stopper
3NT: to play
4♣: RF, ♣+♥
4♦: RF, ♦+♥
4♥: to play
4♠: slam try, 5+♥, unbalanced
4NT: slam try, ♣+♦
3.
1♣ - (p) - 1♥{8+, 5+♥} - (3♠)
?
pass: penalty or take out
dbl: Garozzo 2/3 double - 2/3 cards in ♠, deny ♥ support
3NT: to play
4♣/♦: suit(values) + ♥ fit
4♥: to play
4♠: slam try, ♣+♦, ♠ control(shortness)
4NT: slam try, ♣+♦, deny ♠ control
Misho
Read about "Meta overcalls" here in forum. I will answer by examples:
1.
1♣ - (3♠) - ?
dbl: ♣ or ♦ or bal without ♠ stopper
3NT: to play
4♣: RF, ♣+♥
4♦: RF, ♦+♥
4♥: to play
4♠: slam try, 5+♥, unbalanced
4NT: slam try, ♣+♦
2.
1♣ - (p) - 1♦{negative} - (3♠)
?
dbl: ♣ or ♦ or bal hand without ♠ stopper
3NT: to play
4♣: RF, ♣+♥
4♦: RF, ♦+♥
4♥: to play
4♠: slam try, 5+♥, unbalanced
4NT: slam try, ♣+♦
3.
1♣ - (p) - 1♥{8+, 5+♥} - (3♠)
?
pass: penalty or take out
dbl: Garozzo 2/3 double - 2/3 cards in ♠, deny ♥ support
3NT: to play
4♣/♦: suit(values) + ♥ fit
4♥: to play
4♠: slam try, ♣+♦, ♠ control(shortness)
4NT: slam try, ♣+♦, deny ♠ control
Misho
MishoVnBg
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