Honour against shortness How can I evaluate slam?
#1
Posted Today, 05:46
However, if it is something like AK against void, it can provide discards as long as the losers are slow.
On the following board, I didn't bid slam because I couldn't count 32 total points, but more than half went there, and it made because the AK provided two discards (the ♦K was on, so the only trick lost was a trump. 4 trump tricks, 2 ♦, 1 ♣, 2 ♦ discard on ♠, 3 ♣ ruffs)
North deal, all vul
♠ ♥AJ965 ♦AQ97 ♣AQ64
♠AK872 ♥T7432 ♦85 ♣9
On our table, S didn't game force, therefore N judged that there wasn't 32 total points and didn't continue beyond game. Do you think that S had a game force? If S didn't game force, should N investigate slam?
#2
Posted Today, 06:14
#1 it is a 50% small slam on a combined 24HCP count. It makes, but missing a 50% is not terrible, awful.
#2 Assuming no interference, and a 1H opening start, South has a decision and a choice to make.
The decision: is he stopping below 4H? The fast answer is No.
Now regarding his choises: Using traditional methods, he could bid 1S, 4C or 4H.
I would rule out 1S, if opener bids a minor at your 2nd turn, you are forced to bid 4H,
which is a delayed game raise, showing something approx. 15 overstating the responder hand.
I would also not like bidding 4H, this is a preemptive raise, I would make the bid without AK in
spade, assuming a 5 card major system and be done with the hand (being vul may stop me for a
second, but I would say you only live once).
I think the hand is borderline, but worth a 4C splinter raise.
I have no issues, if p says "No thanks" by bidding 4H, I have a KC and I can tell him I have the
Q of trumps.
#3 As it is, the AK opposite the shortage is also a 5 card suit, i.e. it can provide a 3rd trick,
if p happens to have a single and the suit breaks 43.
Dont ask me, what I would do as opener facing the splinter, I guess I blast, but I have messed up
more obv. seq. in the past, and will do so in the future.
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#3
Posted Today, 06:30
mikl_plkcc, on 2025-April-29, 05:46, said:
Comment 1: HCPs are a really bad way to evaluate the playing strength of unbalanced hands
After a 1♥ opening bid, South knows that the partnership has a 10 card trump fit available, they hold AK fifth in Spades, and a club singleton.
In what world does South not have a game force?
Comment 2: What does South need to know for Slam to be odds on
1. Keycards and Queens
2. A slow spade loser
Comment 3: Following a 1♥ opening, I suspect that you're going to get a bunch of discussion around what is the appropriate response for South. I would expect to see support for
1♠
2NT (showing a GF raise with 4 card support)
4♣ (splinter rasise in support of Hearts)
Personally, I think that the choice of bids will depend greatly on what other agreements that you have in place.
In an ideal world, I want to be able to discover whether partner has three card support for Spades.
I would probably choose to advance 1!S, hoping to be able to establish a low level GF after either a 1NT or 2!C advance.
On this hand, with the 2!D rebid, things don't work out nearly as well.
And, the more I think about this, this has the potential to misfire badly if partner does show spade support...
There is also much to be said for making a bid that immediately sets Hearts and trumps and establishes a GF.
I suspect that I would prefer to ask rather than show, show I lean towards 2NT
#4
Posted Today, 06:40
P_Marlowe, on 2025-April-29, 06:14, said:
Now regarding his choises: Using traditional methods, he could bid 1S, 4C or 4H.
To me, at least, 4♥ is unthinkable
#5
Posted Today, 07:28
What would I do ?
Well game requires as little as xx, AKxxx, xxx, xxx to be good, so I can't see that I'm not bidding it.
1♥-2N (limit+ for us)
1♥-1♠
are the two bids in the frame if S is not a passed hand. I would probably choose the former, as usually bidding spades then raising hearts only shows 3 hearts.
#6
Posted Today, 07:37
Probably splinter showing stiff club, limited Hcp.
North will force to slam.
#7
Posted Today, 07:48
hrothgar, on 2025-April-29, 06:40, said:
Well, you happened to be more positive about 1S, compared to me,
I also think 4H, is not an option, but on the Nigel scale I would
rate 4H higher than 1S, I guess with you it may be the opposite.
2NT vs. 4C ..., I guess it may matter, who is the stronger guy in
the partnership, if given the chance I prefer to let p make the
final decision / mistake.
My guess is, that 2NT more often than not will force me to make the
final decision.
In the end tell me p hand, and I tell you, which approach works better.
Uwe Gebhardt (P_Marlowe)
#8
Posted Today, 07:52
I feel like the bidding might reach 5♥ at which time North will give up & pass.
e.g.
1♥ - 4♣;
4♦ - 4♠;
5♣ - 5♥;
pass
#9
Posted Today, 09:59
shyams, on 2025-April-29, 07:52, said:
I feel like the bidding might reach 5♥ at which time North will give up & pass.
e.g.
1♥ - 4♣;
4♦ - 4♠;
5♣ - 5♥;
pass
Which is ok, it is only a 50% small slam.
Uwe Gebhardt (P_Marlowe)
#11
Posted Today, 11:48
Why do you think S have a game force? Against some minimum opening with 13 points, even a game may not be makeable, if the points are concentrated in the trump suit, and some wastage against S's shortness.
I think S's hand is an invite instead.
#12
Posted Today, 12:17
mikl_plkcc, on 2025-April-29, 11:48, said:
Why do you think S have a game force? Against some minimum opening with 13 points, even a game may not be makeable, if the points are concentrated in the trump suit, and some wastage against S's shortness.
I think S's hand is an invite instead.
Agree South hand is gf.
Yes you may go down.
I don't think it is close, as long as South can show a minimum gf hand with a stiff club.
That fifth trump often , not always, but very often important.
#13
Posted Today, 12:38
mikl_plkcc, on 2025-April-29, 11:48, said:
Why do you think S have a game force? Against some minimum opening with 13 points, even a game may not be makeable, if the points are concentrated in the trump suit, and some wastage against S's shortness.
I think S's hand is an invite instead.
The following url will take you to a hand generator that BBO provides
https://www.bridgeba...aler/dealer.php
Input the following script
predeal north SAK872,HT7432,D85,C9
produce 200
one_heart =
hearts(south) >=5 and
hearts(south) >= clubs(south) and
hearts(south) >= diamonds(south) and
hcp(south) >= 10
condition one_heart
action printall
Comment 1: I think that you'll find that North / South are making 4!H a whole lot more than they are going down
Comment 2: Even if N/S are going down, E/W will often be scoring more in some partial or even making game
Comment 3: Creating a GF and using up a bunch of bidding space is going to help stop E/W from finding a partial or a good sacrifice
Comment 4: Its far from clear that an invitation sequence is going to provide the right information to make a good decision
#14
Posted Today, 12:59
mikl_plkcc, on 2025-April-29, 11:48, said:
Why do you think S have a game force? Against some minimum opening with 13 points, even a game may not be makeable, if the points are concentrated in the trump suit, and some wastage against S's shortness.
I think S's hand is an invite instead.
South sees, that there are at most 3 fast trick loosers in the minor, if opener has the Ace of hearts, you will have at most 1 trump looser.
He cant have a lot in spades. And he opened the bidding.
So, yes without the Ace of hearts you may have 4 quick loosers, ... chances are 5:3 that p has the Ace of hearts. And he may have a minor
suit Ace instead, if he does not have the Ace of hearts.
I am not going to invite, I can live with a preemptive 4H raise, ... or a game force, but invite is worst than either of those two and by a large
margin.
Uwe Gebhardt (P_Marlowe)
#15
Posted Today, 13:24
Results (and several shorter test runs show similar results):
10939 generated, 10000 accepted: [mycroft: other 1000 hands were "1NT or 2NT openers"]
Range of opener: 12-21 inclusive
Tricks: [(7, 12), (8, 138), (9, 1041), (10, 3310), (11, 3384), (12, 1797), (13, 318)],
down:game:slam: [(-1, 1191), (0, 6694), (1, 2115)]
In other words, making slam is significantly more likely than not making game.
Now, you say, if you invite, then obviously partner will go to game on "those hands", so:
10000 generated, 10000 accepted: [no 1NT openers here]
Range of opener: 12-14 inclusive
Tricks: [(7, 11), (8, 209), (9, 1669), (10, 4622), (11, 2827), (12, 624), (13, 38)],
Average score in 4HN: 494.249,
down:game:slam: [(-1, 1889), (0, 7449), (1, 662)]
So, assuming you won't accept without 15 (and you are positing a minimum opener of 13, not my "any 12"), you're missing game on 80% of hands, and slam on 7ish% of those (sure, the chance you will bid slam is pretty low, but still). So, you're giving up about 320 points/hand inviting.
Not counting the losses you have when partner does have a hand and the GF would get you to the making slam.
Or the losses you have when the opponents compete to their sacrifice.
(*) First bug found: ignored 56xx or better hands. Probably very rare given our 5 spades, but still...